DID Model:
DID or the Dynamic Instructional Design model is a useful way to present material to make sure your audience understands the material you are trying to impart upon them.
The lesson plan that I found taught Common Core Math II: Geometry. The teacher created his lesson plan after the DID model, so I evaluated his lecture thoroughly. In step one, you get to know the people who will learn the information. For this, the teacher described the grade level, class demographic, type of learners, and made sure that there are no special needs students to cater his lesson plan to. He then mapped out step 2, where he articulates objectives and standards for this particular lesson plan. He made sure to add great detail about the type of standards he wanted to meet and the different objectives of the lesson. Step 3, he identified his teaching and learning strategies. He said he had a Powerpoint that had a step by step process, but he didn’t mention if he would have the kid interact with him while he goes through the step by step process, or if he teaches the lesson first then passes out a worksheet. In step 4, he identified that he would use a Powerpoint for his selected support technologies; while that’s one way of using technology, what if he needed more than a Powerpoint to convey his lesson plan? He should have another support technology alternative just in case his lesson plan doesn’t achieve its goal in the manner that he expects it to. Lastly, he evaluated and revised the design of his lesson plan. He added a quiz at the end to evaluate if the kids learned something and to get student feedback. I think he should also ask the kids for feedback. Sometimes, it’s best to hear it in person versus reading it or hoping they write what they really think. Overall, he followed closely to the DID model though there were a few critiques that I thought he should adjust his lesson plan for.
Here is the lesson plan that I cover in my post. https://www.scribd.com/doc/290654989/dynamic-instructional-lesson-plan
Open Material:
In today’s world, there are two main types of information: open and proprietary. Proprietary information and materials are owned by a company or person who generally charges money to use or to access the materials. Open materials are “open” to the public however. A podcast I watched recently opened my eyes to what Open truly means in, no pun intended.
The three terms mentioned in the podcast were: open education, open content, and open source. Open education refers to the ways in which people produce, share, and construct knowledge. Supporters of open education, share the idea that everyone should have access to high-quality educational experiences and resources. Students are given the capability to attend school via OERs, which contain open educational resources, such as presentation slides, podcasts, syllabi, images, lesson plans, and lectures. OERs contain learning materials that can be modified and enhanced due to their creators having the permission to do so through creative common licenses that allow others to easily access, reuse, interpret, and modify them. Open content, which is similar to OERs, specifically refers to materials that are freely and legally replicated, amended, and republished. This term relates to copyrightable content that is made, offered, and licensed according to permission to the 5R activities: retain, reuse, revise, remix, and redistribute. Lastly, open source, or Open-source software, contains a source code that allows the creator to modify and design software application. Creating open-source software can be done by anyone because of its public accessibility. There are many reasons why people use open source software such as for control, security, and stability. Most educators use it for training purposes as it allows them to have a wider range of tools without having to hand-create them from scratch or require monetary costs to use. Open-source software allowed students to share their work with others as they mature their abilities. Some examples of what open-source software looks like: Linux Distributions, Open Office, and Noodle.